Night Hag

is a Hag



5e

         
         
   NE   

D&D 5 facts

  • Size: Medium
  • Type: Fiend
  • CR: 5
 

D&D 5 sources

 



4e

D&D 4 facts

  • Level: 14
  • Type: Lurker
  • XP: 1000
  • Entry: Hag
 

D&D 4 sources

 



3e

Pathfinder 2 facts

  • Family: Hag
  • Level: 9
 

Pathfinder 2 sources

 

         
         
   NE   

Pathfinder facts

  • CR: 9
  • XP: 6,400
  • Size: Medium
  • Type: Outsider
  • Tags: evil, extraplanar
  • Initiative: +4
  • Senses: darkvision 60 ft.
  • AC: 25, touch 14, flat-footed 21 (+4 Dex, +11 natural)
  • HP: 92 (8d10+48)
  • Saves: Fort +14, Ref +8, Will +11
  • Speed: 30 ft.
  • Melee: 2 claws +13 (1d4+5), bite +13 (2d6+5 plus disease)
  • Abilities: Str 21, Dex 19, Con 22, Int 18, Wis 16, Cha 17
  • Attacks: Base Atk+8; CMB +13; CMD 27
  • Defenses: DR 10/cold iron and magic; Immune charm, cold, fear, fire, sleep; SR 24
  • Feats: Alertness, Combat Casting, Deceitful, Mounted Combat
  • Skills: Bluff +16, Diplomacy +11, Disguise +16, Intimidate +14, Knowledge (arcana) +12, Knowledge (planes) +15, Perception +16, Ride +15, Sense Motive +16, Spellcraft +15
  • Languages: Abyssal, Celestial, Common, Infernal
  • Organization: solitary, mounted (1 and 1 nightmare), or coven (3 hags of any type)
  • Treasure: standard
 

Pathfinder sources

 

         
         
*E

D&D 3.5 facts

  • Type: Outsider
  • Tags: Extraplanar
  • Size: Medium
  • CR: 9
 

D&D 3.5 sources

 

         
         
   NE   

D&D 3.0 facts

  • Abilities: Str 19, Dex 12, Con 12, Int 15, Wis 15, Cha 12
  • AC: 20 (+1 Dex, +9 natural)
  • Advancement: 9-16 HD (Medium-size)
  • Attacks: Bite +12 melee
  • CR: 9
  • Damage: Bite 2d6+6 and disease
  • HD: 8d8+8 (44)
  • Initiative: +1 (Dex)
  • Organization: Solitary, mounted (1, on nightmare), or covey (3,on nightmares)
  • Qualities: Immunities, SR 25, damage reduction 20/+3
  • Reach: 5 ft. by 5 ft./5 ft.
  • Saves: Fort +9, Ref +9, Will +10
  • Size: Medium
  • Skills: Bluff +11, Concentration +12, Intimidate +11, Listen +14,Ride +11, Sense Motive +12, Spellcraft +13, Spot +14
  • Speed: 20 ft.
  • Tag: Evil
  • Terrain: Any land and underground
  • Treasure: Standard
  • Type: Outsider
 
 



0e

       C 

S&W facts

  • AC: [11]
  • Attacks: Bite (2d6)
  • HD: 8
  • HDE: 11
  • Move: 3
  • Special: Magic, Magic resistance (65%), requires magic weapons to hit
  • XP: 1700